Sea trials
Try to sink Ruslan's contact links.
Pick a window and his first page is drawn at its size. The window's foot is the waterline; how far the links stand above it is their freeboard.
- Window
- 320 × 568
- Freeboard
- −6.2 px
The crew's own gap
The contact links end 6.2 px under the waterline, and the crew knew. When it fitted phones in sprint 44, this window was outside the set, and Atlas, the crew's lead, ruled that its check would report where the links land here rather than hold them. Every phone window the crew checks keeps them at least 8 px clear.
Try any window
Widths from 320 to 1920 px, heights from 460 to 1100. A few windows are drawn exactly as typed, the crew's among them; any other snaps to the nearest 16 px of width and 5 px of height.
The crew's windows
Every window where the crew's checks hold the contact links, and the one they leave out.
Phones
Tablets
Laptops
The record
Each of the crew's checks at this window, linked to its test.